Point and change
Click that face or that hole, say one sentence — nothing else moves
What this actually means
- Click a face on the model and say 「3 mm outward here」. That is what changes. No hunting for the right line of code.
- Face provenance survives the pipeline: after a cut or a boolean, that hole's wall still knows which face it is.
- Before and after sit side by side so the difference is obvious — one click to discard it.
- You can also scope it to one part: everything else is explicitly out of bounds, so nothing gets 「helpfully」 optimised away.
Common questions
- Will it change things I did not ask about?
- With a selection, edits are confined to the part you pointed at. That is deliberate: the rest of the model is usually something you already tuned, and 「while I was in there」 edits are the worst kind.
- Can I undo a bad edit?
- Yes. Every step is in the history, and you can compare before/after before accepting.
- Why can I not click the face I want?
- It is probably behind another one — orbit the view, or click it in the structure tree on the left. Hole walls usually need a side view.